MEXC to List XYZ Token on January 29 Following XYZVerse’s Launch of a Crypto-Native Counter-Strike 2 League

Table of Contents

  1. XYZ Presale Performance: What the Numbers Say
  2. XYZ’s Tokenomics Explained
  3. The CS2 League Angle

MEXC will list XYZ on its spot market tomorrow, January 29 at 1 PM UTC, with trading against the XYZ/USDT pair going live following the project’s TGE. The token is expected to open at $0.10. The exchange noted that the token’s debut will be accompanied by a rewards program totaling 50,000 USDT.

The listing introduces XYZVerse to the open market as an esports-focused crypto project built around bringing competitive gaming and fan participation on-chain. XYZVerse is positioning itself around live esports formats  through the project’s flagship rollout: a Counter-Strike 2 league where community interaction, voting, and rewards are handled transparently on blockchain rails.

Counter-Strike has long been one of the most active competitive gaming ecosystems, which is why it’s increasingly being used as a base for blockchain-powered experiences that live around the game rather than inside it. XYZVerse is leaning into that direction, using a Counter-Strike 2 league as its entry point. Underneath it all, the XYZ token acts as the on-chain layer tying that esports activity together.

XYZ Presale Performance: What the Numbers Say

Ahead of the listing, XYZVerse ran a 19-stage presale that raised close to $16 million. Over the course of the presale, the token’s price moved from $0.0001 in the earliest rounds to roughly $0.007 by the final stage.

Rather than spiking early and fading, XYZ’s presale showed a steady build in demand over time. Pricing moved gradually higher across each stage, suggesting that interest didn’t rely on a single moment or headline but continued as more people became aware of the project and its direction.

In the days leading up to the listing announcement, XYZVerse also confirmed that the token will migrate to BNB Chain. For users, this the means lower transaction fees, faster transfers, and easier interaction with the ecosystem.

XYZ’s Tokenomics Explained

XYZ has a fixed total supply of 100 billion tokens. Based on the allocation shared on the site:

  • Presale: 17.9% 

  • Deflationary burn reserve: 17.1% 

  • Liquidity: 15%

  • Marketing: 10% 

  • Incentives/bonuses/airdrops: 10%

  • Development & ecosystem: 10%

  • Team: 10%

  • KOLs: 5% 

XYZVerse plans to launch with around 0.5% of the sale supply circulating, letting the rest come in over time so the market has space to adjust as interest builds.

What else stands out here is the attempt to reduce long-term supply pressure in two ways:

  1. A large burn allocation (17.1%) earmarked for permanent removal over time.

  2. A buyback program the project describes as revenue-funded, with 10% of net profit from partner projects allocated to periodic buybacks after the TGE.

If execution matches the structure, that combination is designed to counter the usual post-listing problem where unlocks and emissions overwhelm demand. Here, XYZ is trying to anchor demand to activity (league participation, platform usage) while also planning mechanisms that reduce circulating supply over time.

The CS2 League Angle

XYZVerse is framing its Counter-Strike 2 League as the core of the ecosystem: a structured 10-team competition that mixes creators, project founders, and the wider community. The format is built to be social-first and watchable: teams include a blend of KOLs and founders, plus a rotating community slot selected via lottery among Access Pass holders. Fans don’t just watch; they vote on maps, make predictions, access VODs, and collect digital moments tied to key plays.

That model matters because it borrows from what already works in esports: high-frequency competition, creator-led distribution, and community identity around teams. And it’s hard to pick a bigger vehicle for that than Counter-Strike. CS2 remained a viewership heavyweight through 2025, with major events posting record-scale peaks and consistent audience demand. 

With the CS2 league now live and the token entering public trading, the focus shifts to how XYZVerse builds from here. According to its roadmap, the team plans to expand beyond a single league by introducing additional competitive formats, deeper fan participation tools, and marketplaces tied to in-game moments and collectibles. Over time, those mechanics are intended to extend across multiple esports titles rather than remain limited to Counter-Strike alone.

For now, the CS2 league serves as a working proof of concept, showing how competitive play, creator involvement, and on-chain participation can coexist within one ecosystem. As XYZ begins trading on MEXC, the next phase will test whether that model can scale, retain engagement, and translate live esports activity into sustained use of the XYZ token in open markets.

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